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Crisis 2000
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Crisis 2000 is a Joseph Miranda game that portrays a potential political crisis in the United States in the near future. One player plays the forces of the Government. The other player plays the forces of insurrection. In Crisis 2000, players maneuver on both military and data fronts. The scale is grand strategic. Players can sometimes use political capital to cope with superior opposing forces. Players recruit units to cope with Crises seen today or easily extrapolated from current events. At this scale, the population’s hearts and minds can be more important than technology or military material. Playing time is less than two hours. Complexity and Suitability for solitaire play are both low.

Contents:
100 Double-Sided Die-Cut Full-Color Counters
Ten Pages of Background and Charts
Eight Page Rules Book
Full-Color Map

SKU #19403
$6.95

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